カスタムダイアログの作成
2016/08/15
Python2.7.6, PySide1.2.4
# -*- coding: utf-8 -*-
from PySide import QtCore,QtGui
class Window(QtGui.QMainWindow):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.btn = QtGui.QPushButton(self,text='Open')
self.btn.clicked.connect(self.openDialog)
def openDialog(self):
dialog = MyDialog(self)
result = dialog.exec_()
if result == True:
self.statusBar().showMessage(u'右が押されました')
else:
self.statusBar().showMessage(u'左が押されました')
class MyDialog(QtGui.QDialog):
def __init__(self,parent=None):
super(MyDialog, self).__init__(parent)
self.setWindowTitle(u'ダイアログ上でクリックして下さい')
def mousePressEvent(self,event):
if event.button() == QtCore.Qt.RightButton:
self.accept()
if event.button() == QtCore.Qt.LeftButton:
self.reject()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())
dialog.exec_()
に対してdialog.accept()
dialog.reject()
で返す。
UI適用サンプル
# -*- coding: utf-8 -*-
from PySide import QtCore,QtGui
import window_ui
import dialog_ui
class Window(QtGui.QMainWindow):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.ui = window_ui.Ui_MainWindow()
self.ui.setupUi(self)
self.ui.pushButton.clicked.connect(self.openDialog)
def openDialog(self):
dialog = MyDialog(self)
result = dialog.exec_()
if result == True:
self.ui.lineEdit.setText(dialog.ui.lineEdit.text())
self.statusBar().showMessage(u'OKが押されました')
else:
self.statusBar().showMessage(u'Cancelが押されました')
class MyDialog(QtGui.QDialog):
def __init__(self,parent=None):
super(MyDialog, self).__init__(parent)
self.ui = dialog_ui.Ui_Dialog()
self.ui.setupUi(self)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())
window_ui.py
from PySide import QtCore, QtGui
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(247, 64)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.lineEdit = QtGui.QLineEdit(self.centralwidget)
self.lineEdit.setGeometry(QtCore.QRect(10, 10, 113, 20))
self.lineEdit.setObjectName("lineEdit")
self.pushButton = QtGui.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(130, 10, 91, 23))
self.pushButton.setObjectName("pushButton")
MainWindow.setCentralWidget(self.centralwidget)
self.statusbar = QtGui.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(QtGui.QApplication.translate("MainWindow", "MainWindow", None, QtGui.QApplication.UnicodeUTF8))
self.pushButton.setText(QtGui.QApplication.translate("MainWindow", "ダイアログを開く", None, QtGui.QApplication.UnicodeUTF8))
dialog_ui.py
from PySide import QtCore, QtGui
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(237, 102)
self.buttonBox = QtGui.QDialogButtonBox(Dialog)
self.buttonBox.setGeometry(QtCore.QRect(30, 50, 161, 32))
self.buttonBox.setOrientation(QtCore.Qt.Horizontal)
self.buttonBox.setStandardButtons(QtGui.QDialogButtonBox.Cancel|QtGui.QDialogButtonBox.Ok)
self.buttonBox.setObjectName("buttonBox")
self.lineEdit = QtGui.QLineEdit(Dialog)
self.lineEdit.setGeometry(QtCore.QRect(20, 10, 181, 20))
self.lineEdit.setObjectName("lineEdit")
self.retranslateUi(Dialog)
QtCore.QObject.connect(self.buttonBox, QtCore.SIGNAL("accepted()"), Dialog.accept)
QtCore.QObject.connect(self.buttonBox, QtCore.SIGNAL("rejected()"), Dialog.reject)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))